Topic 6 Question 7
For this question, refer to the Mountkirk Games case study. You are in charge of the new Game Backend Platform architecture. The game communicates with the backend over a REST API. You want to follow Google-recommended practices. How should you design the backend?
Create an instance template for the backend. For every region, deploy it on a multi-zone managed instance group. Use an L4 load balancer.
Create an instance template for the backend. For every region, deploy it on a single-zone managed instance group. Use an L4 load balancer.
Create an instance template for the backend. For every region, deploy it on a multi-zone managed instance group. Use an L7 load balancer.
Create an instance template for the backend. For every region, deploy it on a single-zone managed instance group. Use an L7 load balancer.
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It's C. You need a L7 balancer and multi-zone
👍 63jcmoranp2019/10/26I think answer is C.
This game type is mobile. Check this link : https://cloud.google.com/solutions/gaming/cloud-game-infrastructure#dedicated_game_server I recommend this section : ‘Request/response based servers’ explain : In particular, however, mobile game servers, without a critical demand for real-time communication, have adopted HTTP request and response semantics like those used in web hosting.
this game use HTTP load balancer. HTTP load balancer is L7.
👍 22JJu2019/12/03- 正解だと思う選択肢: C
Ummm.I think the case must choose L7 LB for RestAPI. Additional,the company require world wide scale. So i chose C.
👍 2OrangeTiger2022/01/09
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